Scott Hansen has spent more than two decades solving a problem most music video directors never have to think about: how do you make a moving image for music that contains no words? The conventional toolkit — illustrate the lyrics, feature the performer singing them, build a narrative around the emotional claims the text makes explicit — is simply unavailable when the music in question communicates entirely through sound and structure. Hansen, who operates simultaneously as the producer Tycho and the graphic designer ISO50, thinks in images by training and disposition. He has said so in public contexts, and the entirety of his visual practice confirms it. Yet the music video, which one might expect to be the most natural meeting point of his two disciplines, has remained a consistently difficult formal problem across the catalog — one he has solved differently in different eras, with wildly different levels of budget, crew, and technical complexity, but always within a visual framework so coherent and internally consistent that each new production reads as a chapter in a single, decades-long visual argument.
What follows is the complete filmography: every official music video, visualizer, live performance video, broadcast session, and significant promotional visual in the Tycho catalog, documented chronologically, with production credits, visual concept descriptions, known view counts, and reception where available. It is also, necessarily, an account of how a solitary graphic designer’s aesthetic philosophy scaled from self-produced animated loops to union-equivalent international film crews shooting across the urban infrastructure of Tokyo.
The ISO50 Foundation and Why It Matters for the Videos
Before the catalog can be read correctly, the design practice that underpins every visual decision needs to be understood. Hansen adopted the studio name ISO50 as a direct reference to a photographic film speed — one associated with slow, rich, heavily saturated imagery, with a quality of light that reads as both precise and warm. The ISO50 aesthetic, as developed through the design blog Hansen maintained from the mid-2000s onward, prioritizes what he has described as efficiency: the conveyance of complex emotional and spatial experience through the most streamlined visual forms possible. The primary influences are modernism, the Bauhaus tradition, and the collective visual culture of 1970s and 1980s Northern California — faded earth tones, burgundies, warm amber-gold palettes that evoke a specific historical moment without settling into retro pastiche.
The recurring symbols that this practice generated — the sun disc, the circle, later the trapezoid, eventually the moon — are not decorative elements. They function as a visual vocabulary, a set of glyphs that communicate consistent meanings across every medium in which they appear: album covers, concert posters, stage projections, and music videos. The sun disc is the life-giver. The circle is the closed loop of human experience within the physical world. The trapezoid, introduced during the Awake cycle, represents a path seen in perspective — forward momentum made geometric. The moon, which replaced the sun during the Epoch era, is a reflective body: light borrowed rather than generated, operating on a darker register.
Every director who has worked within the Tycho visual universe has worked within this vocabulary. The vocabulary is not imposed through micromanagement but through a design language so thoroughly developed across the static outputs that any cinematographer or director who has spent time with the ISO50 body of work understands its parameters intuitively. Hansen’s level of direct creative involvement has varied — he has taken formal Creative Director credits, he has been listed as producer, he has in several cases directed and edited the videos himself — but the visual continuity across radically different directors, production companies, and budget levels is the clearest demonstration that the design practice functions as a brief so comprehensive it shapes outcomes regardless of who holds the camera.
2002–2010: The Science of Patterns Era and Early Visualizers
“The Science of Patterns” Visualizer (2002, re-uploaded)
Director/Animator: Scott Hansen (ISO50) Duration: 36:04 Views: 2.4 million+
The first formal moving-image artifact in the catalog is an outlier in almost every sense. A visualizer running to thirty-six minutes and four seconds, produced entirely by Hansen working alone, it bears no resemblance to any conventional music video format. Its extended duration is a statement rather than an accident: this is not a promotional piece but an ambient visual document, experienced at the same pace as the music it accompanies. Stark geometric shapes, simulated film grain, carefully curated vintage color fields, and deliberate typography operate in simple looping configurations. The sun disc appears. The circle appears. These motifs, established here in their most elemental form, will persist through every subsequent production in the catalog.
The view count — more than 2.4 million, accumulated over years through the discovery mechanics of YouTube — reflects the long-tail function of the platform rather than any conventional music video promotion logic. People found this visualizer by working backward through the catalog after encountering later, more polished work, and they stayed with it because it does what the music does: it creates a space rather than a narrative. That is the foundational principle of the Tycho visual practice, stated in its simplest possible form.
“Dictaphone’s Lament” Visualizer (2005)
Duration: 5:11 Views: ~389,000
The 5:11 visualizer for “Dictaphone’s Lament,” from the Sunrise Projector / Past is Prologue era, operates within the same graphic vocabulary as “The Science of Patterns” but at a more conventional duration. More significant to the historical record than the visualizer itself is the track’s use within official Toonami broadcast programming on Cartoon Network. Toonami occupied a particular emotional register in American animation television — science fiction and anime presented with genuine melancholy, soundtracked by music that suggested weight and beauty. The pairing of Tycho’s early catalog with Toonami’s animations of robots and futuristic landscapes reached a youth audience whose relationship with this music was therefore inseparable, from the beginning, from a specific kind of animated visual world: solitary, reflective, touched by the beauty of technology without being overwhelmed by it.
The track “Cascade” extended this broadcast relationship, accompanying the final moments of Toonami’s original eleven-year run in 2008 — the block’s farewell to its audience before what was expected to be a permanent close. The cultural resonance of this pairing has endured far longer than the broadcast itself. Across fan communities, the Toonami placements are consistently cited as the primary point of first contact with Tycho’s music — not a music video, not a streaming algorithm, but a television program watched by children and teenagers who found that this music, with these images, lodged somewhere permanent inside them. The emotional expectations these broadcasts created — for visual worlds that are solitary, reflective, saturated with longing — became the invisible brief that every subsequent official music video would be fulfilling or deliberately complicating.
2011–2013: Dive and the Formation of the Live Visuals Grammar
“Ascension” — Official Visual (2012)
Director/DP/Editor: Charles Bergquist Executive Producer: Ghostly International Producer: Scott Hansen Talent: Anna Martin Wardrobe/Stylist: Katrina Adair Camera: Brian Williamson (operator assist) Equipment: Red Epic-X, Canon 5D, Olympus iSpeed 3 Location: San Diego, California Views: ~995,000
The production that established the Tycho visual grammar for everything that followed arrived with Dive in 2012. Charles Bergquist, a director and cinematographer whose aesthetic sensibilities were already closely aligned with the ISO50 practice, shot the “Ascension” visual using a combination of camera systems that allowed both extreme-resolution capture and the kind of physical softness the format required. The piece was deliberately billed not as a music video but as “Live Visuals” — a genuine conceptual position rather than a promotional hedge. Hansen was building something that would function as an environmental extension of the music in a performance context, a moving translation of the ISO50 aesthetic into cinematic form. The narrative, to the extent there is one, refuses to declare itself: Anna Martin moves through coastal California environments in extreme slow motion, present as a human figure inside a landscape rather than as a character inside a story.
The technical decisions Bergquist made for “Ascension” — extreme slow motion from the Olympus iSpeed 3, ultra-high-definition resolution from the Red Epic-X, color grading that compressed highlights, lifted shadows, and shifted the entire palette toward the warm amber-gold of 1970s film stock — established the cinematographic language that the project’s most effective visual productions would return to across multiple eras and with different cinematographers. The principle is the same one that governs Hansen’s design work: digital technology deployed in deliberate service of analog warmth, the gap between the tool used and the experience produced being the point.
At nearly one million views on the official Ghostly International channel, “Ascension” proved two things simultaneously: an audience existed for the Tycho visual world expressed through cinema, and that world did not need to explain itself to hold an audience. Both findings would shape every subsequent production decision.
Bergquist’s relationship with the ISO50 project extended well beyond this single production. Curated by Hansen alongside contributors including Jakub Alexander and Jon M, the ISO50 blog had featured Bergquist’s visual work — including his single-photograph-in-darkness technique, capturing eight hours of star trails to represent the rotation of the earth and the passage of time for the Beacon “IM U” video — as an articulation of the same aesthetic values the project was pursuing. Bergquist was not an external hire brought in to execute a brief; he was a collaborator whose visual philosophy was already embedded in the ecosystem.
“A Walk” and the Non-Video Strategy (2011–2024)
Various directors across multiple live documents Audio streams: 30 million+
“A Walk,” which would become one of the most widely heard tracks in the catalog, received no dedicated narrative music video during the Dive era. Its visual life was built through live performance documents and strategic media placements. The track’s inclusion in the 2014 PlayStation game Hohokum — a vibrant, exploratory visual world developed by Richard Hogg and Ricky Haggett — aligned it with participatory visual culture and deepened its association with the physical experience of moving through space.
The most significant early visual document of “A Walk” came through a live session on KCRW’s Morning Becomes Eclectic, hosted by Chris Douridas, which captured the transitional moment when Tycho was becoming a live band rather than a solo studio project. The presence of physical guitars and organic instrumentation in the performance frame created something the studio recording could not — evidence of people making music in real time, subject to the contingencies of performance. A documented musical slip during that session became a point of enduring warmth among fans: proof that the music was being made by people who could make mistakes, and that the mistakes made the beauty more real rather than less.
A decade later, an official live performance of “A Walk” filmed at The Salt Shed in Chicago in 2024 (directed by Kyle Jetter, camera work by Chris Owsiany and Alec Basse; 5:17, 18K views) captured the same track in a context of radically expanded production ambition — towering LED walls running synchronized ISO50 animations, a visual production infrastructure that had grown to match the music’s expanded live-performance footprint. The contrast between these two documents, separated by a decade, is one of the clearest illustrations in the catalog of how far the project’s visual production capacity had traveled.
The phenomenon of “A Walk” on YouTube exceeds the official video strategy entirely. The track’s audio upload — a simple static image, no video to speak of — has generated view counts of over 30 million through YouTube’s recommendation and autoplay mechanics, making it the dominant single item in the catalog’s digital footprint. Listeners who find it in this context — often through adjacent-genre recommendations — are encountering the music in a visual vacuum that the ISO50 aesthetic fills from memory, or doesn’t need to fill at all because the music creates its own interior landscape. The non-video, in this case, generates more views than most of the produced videos.
“Ascension” Live at KCRW (2013)
Performance: “Awake” on KCRW Morning Becomes Eclectic Views: ~176,000
The live KCRW session produced one of the most widely viewed broadcast performance documents in the catalog. The “Awake” performance accumulated over 176,000 views and is widely regarded within the fan community as a definitive document of the live band at a formative stage of its development. The subsequent KCRW session for “Montana” (5:47, 144K views) further extended this broadcast record.
2014–2015: The Awake Era and the Technological Zenith
“See” — Official Music Video (May 2014)
Director: Bradley G Munkowitz (GMUNK) Executive Producer: Michael Stanish (Ground Control UK) Line Producer: Andrew Devansky Director of Photography: Joe Picard 1st AC: Magaera Stephens 2nd AC: Dakota Wilder Smith Lighting/Grip: Tej Verde, Patrick Walsh Co-Editor: Ian Colon Performance Cut Editor: Cyrus Tabar Practical VFX/Props: Conor Grebel, Mike Williams (Autofuss wood shop) Electronics/Circuitry: Marek Michalowski Colorist: Matt Hare (credited Matt ‘Prince Wesley’ Hare) at Glassworks UK Flame Artist: James MacLachlan Cast: Hannah Helena Bjørnø (Female Lead), Eone Darke n’ Cray (Male Lead) Camera Systems: Standard RED Epic (visible light), Custom-modified RED Epic (infrared/full-spectrum), Microsoft Kinect (IR dot-pattern array) Lenses: De-coated Zeiss super-speed standard prime lenses Equipment Rentals: Chater Camera, Keslow Camera, Little Giant Grip & Electric Locations: Big Basin Redwoods State Park, Año Nuevo, San Gregorio (all Northern California) Duration: 5:20 Views: ~1.4 million (Performance Cut) Awards: Webby Award, Experimental & Weird, 2014 Press: The Creator’s Project, Motionographer, Promo News, Laughing Squid, NBHAP
“See” is the undisputed technical and conceptual summit of the Tycho visual catalog, and by almost any measure one of the most technically sophisticated music videos produced for an independent artist operating outside the mainstream. It is the production where every dimension of the project’s visual ambition — practical effects philosophy, color science, camera technology, narrative structure, the relationship between analog audio philosophy and digital cinema — converged simultaneously.
The concept, developed collectively by GMUNK, Ian Colon, and Joe Picard in close collaboration with Hansen, is a philosophical one: an exploration of the boundary between perceived reality and actual reality, the gap between what the eye delivers and what the mind constructs. A female protagonist (Bjørnø) awakens three times throughout the film, each time in the same physical position but in an entirely different environment — the towering ancient redwoods of Big Basin, the golden open fields of Año Nuevo, the raw coastal atmosphere of San Gregorio. She pursues an elusive stranger who has been summoned from the natural world itself. At the narrative’s climax, the stranger pulls the protagonist back into a unified reality, restoring her vision and closing the phenomenological loop.
The conceptual architecture is straightforward. The technical execution required to realize it was not.
The “audience” perspective — the baseline reality — was captured on a standard RED Epic fitted with de-coated Zeiss super-speed prime lenses. The de-coating is the crucial technical decision: removing the anti-reflective coatings from modern precision-engineered lenses deliberately degrades their optical performance, introducing aggressive flaring, ghosting, and reduced micro-contrast. The visual result is a creamy, lifted-shadow, softly flaring image that reads as the direct cinematographic equivalent of the ISO50 design aesthetic — the deliberate degradation of digital precision in service of analog warmth. The lenses gave Picard, in his own terms, an in-camera foundation that was already speaking the ISO50 visual language before the colorist touched a single parameter.
The protagonist’s heightened POV — her alternate, perceptually expanded reality — was captured using a custom-modified RED Epic capable of recording in infrared and full-spectrum light. This camera sees what the human eye cannot, and that invisibility becomes visible. The organic environments of Northern California — trees, fields, ocean light — register in the infrared spectrum as alien chromatic events, landscapes from a parallel world built of the same physical matter but rendered into impossible color combinations. Picard has described operating this camera setup as a real manifestation of virtual reality — the familiar made unrecognizable through the expansion of perceptual bandwidth.
The band performance sequences were shot in a condition that could not be further from the sun-drenched California exteriors: total darkness, in a black-walled studio, the only light source being a red laser backdrop and the infrared dot-pattern emitter from a Microsoft Kinect sensor. The Kinect’s array of infrared dots, invisible to the human eye under normal circumstances, was made legible to the modified RED Epic’s sensor. The resulting footage — the band playing in apparent void, their forms fragmented into constellations of infrared light — created what GMUNK described as 3D-like caustic inversions and circular aberrations of light. The band members could not see each other during filming. The resulting performance has an unusual quality — raw, disconnected, physically present but perceptually isolated — that mirrors the narrative’s theme of parallel realities.
The practical effects work by Conor Grebel and Mike Williams, operating out of the Autofuss wood shop, extended the commitment to in-camera reality into the realm of props. They designed and fabricated geometric wooden tablets — three-dimensional realizations of the signature 2D shapes from the ISO50 vocabulary — embedded with custom LED circuitry and laser-engraved with runic patterns by Marek Michalowski. In normal visible light, these objects appear as simple geometric wooden forms. In the infrared spectrum, they pulse and illuminate with internal light, becoming something between artifact and organism. Additional in-camera effects were generated through: video projectors pointed through laser-cut acrylic shapes (creating geometric light refraction on surfaces), burning steel wool inside chrome tubes surrounded by atmospheric haze (generating the project’s signature circular and triangular motifs as real-world combustion events), and chemical reactions that produced organic circular volumes. The preference for practical effects over digital post-production is the visual equivalent of the project’s preference for analog synthesizers over software instruments: both choices accept constraint in exchange for a quality of physical reality that digital generation cannot replicate.
The color grade, executed by Matt Hare at Glassworks UK in collaboration with flame artist James MacLachlan, pushed the dual-spectrum footage into territory where impossible color combinations became the visual norm. The infrared footage required extreme channel-mixing — the kind of aggressive manipulation that would make purely digital footage look synthetic but that, applied to real-world photographic material, reads as visionary rather than artificial. A separate “Performance Cut,” edited by Cyrus Tabar, was released alongside the main video, focusing entirely on the Kinect-informed infrared band footage.
“See” won the Webby Award for Experimental & Weird in 2014 and received sustained coverage from The Creator’s Project, Motionographer, Promo News, and Laughing Squid. The Production Cut accumulated approximately 292,000 views on the official Ghostly International channel; the Performance Cut, separately, achieved approximately 1.4 million views — a counterintuitive result suggesting that the abstract, perceptually destabilizing band footage captured something audiences found more directly arresting than the narrative film itself.
GMUNK’s involvement with the Tycho visual universe extended beyond “See.” During the Epoch era, he contributed specific triangle motion-graphic elements to the live visuals for “Glider,” demonstrating that the collaboration had produced a working visual vocabulary that Hansen would continue to draw from.
“Montana” — Official Visualizer (2014)
Director: Charles Bergquist Views: ~1.7 million
Bergquist returned to the Tycho visual campaign for “Montana,” producing an official live visualizer that incorporated the core geometric symbology of the Awake era — specifically the combination of the trapezoid and the triangle — with kinetic animation paired with environmental film footage. The visual approach precisely matched the track’s driving percussion and interlocking guitar melodies, created by the full live band configuration. At approximately 1.7 million views, “Montana” represents the most-viewed individual item in the official Tycho video catalog — a number achieved not through aggressive promotion but through the steady accumulation of audiences following the music to its most visible accompanying visual.
Hansen noted publicly that the visual marketing strategy for the Awake campaign underwent a deliberate shift halfway through the cycle: the initially light, airy, sun-drenched visual palette was moved into significantly darker territory. The “Montana” visual, with its driving rhythmic intensity and more aggressive geometric vocabulary, reflects this transition from the luminous openness of the early Awake period toward something with more shadow and more force. A separate KCRW live performance of “Montana” (5:47, 144K views) extended the track’s visual presence across both the production and the live-session formats.
“L” — Various Live Documents (2014, 2024)
KEXP Performance: Directed by Luke Knecht; Camera: Janelle Delia, Christopher Meister; Audio: Kevin Suggs KEXP “L” Official Upload: ~139,000 views KEXP “Awake” Performance: ~355,000 views Berlin Live Edit (2014): Directors: Juan and Julian; Editor: Jose Javie; Published: Stereofox Salt Shed Live (2024): Director: Kyle Jetter; Camera: Chris Owsiany, Alec Basse; Duration: 4:21; 15K views
The track “L” never received a formal narrative music video but accumulated visual documentation through repeated high-quality live performance captures. The KEXP upload of the studio track — a static image against which the audio plays — achieved 1.3 million views, making it one of the single largest view counts in the catalog, entirely through the recommendation mechanics of the platform and the quality of the music itself. The official KEXP performance of “Awake” (355,000 views) and the standalone KEXP upload of “L” (139,000 views) together demonstrate the function of broadcast session recordings as the primary visual currency in this era of the catalog.
The 2014 Berlin live edit, filmed and edited by Juan, Julian, and Jose Javie and published through Stereofox, captured the international touring dimension of the Awake cycle and the mesmeric quality of the band’s live translation of studio material. The 2024 Salt Shed performance of the same track, directed a decade later by Kyle Jetter, is the same song in a radically different production context — a document of how much the live infrastructure had expanded over the intervening years.
2016–2018: Epoch, the Moon, and Environmental Scale
“Glider” — Official Visualizer (2017)
Director: Scott Hansen Visual Collaborator: Bradley G Munkowitz (GMUNK) — triangle motion-graphic elements Views: Not widely reported
For “Glider,” Hansen took direct creative and directorial control of the visual output, designing live visuals that constituted a deliberate homage to Russian filmmaker Andrei Tarkovsky — specifically to Tarkovsky’s 1972 feature Solaris, a film concerned with the nature of memory, consciousness, and the relationships between human interior life and the physical world that attempts to model it. The GMUNK-contributed triangle motion-graphic elements provided a continuity of vocabulary from the Awake era, but the overall aesthetic direction moved toward the cinematic introspection that the Epoch album demanded. An official video of these visuals performed live at Izvestia Hall in Moscow in 2017 documented the global touring ambition of the cycle while demonstrating how the visual assets were designed simultaneously for intimate studio consumption and monumental stage projection.
The visual strategy during the Epoch cycle was intrinsically tied to the international touring schedule. Visuals were designed for stages stretching from Dublin to Moscow across Europe, and the Asian tour dates required assets that could scale to arena-level projection without losing their compositional precision.
“Horizon” — Official Visualizer (2017)
Director: Neil Krug Cinematographic elements: Charles Bergquist Views: ~746,000
Neil Krug is a photographer and director whose signature style — heavily textured, vintage-washed, saturated with a quality of historical distance — aligned with the ISO50 aesthetic at a level that felt less like stylistic compatibility and more like preexisting overlap. His “Horizon” visualizer blended harsh arid desert landscapes with smoothly animated geometric superimpositions, creating what was described by press coverage as an apocalyptic yet beautiful desolation. The darker red-and-black color scheme that defined the Epoch visual identity — the moon having replaced the sun in the design vocabulary, nocturnal and reflective rather than life-giving and direct — found its fullest expression in Krug’s contribution.
The “Horizon” visualizer officially debuted as part of the Coachella Valley Music and Arts Festival performance in April 2017, giving it an immediate large-scale context. The official upload accumulated approximately 746,000 views, reflecting the album’s commercial momentum — Epoch was nominated for the Grammy Award for Best Dance/Electronic Album and reached number one on Billboard’s Top Dance/Electronic Albums chart. The Epoch upload for the title track separately achieved over 571,000 views.
“Division” Live at Red Rocks (2016)
Views: ~118,000
The live performance video of “Division” at Red Rocks Amphitheatre in Colorado, at approximately 118,000 views, documents the visual production at its fullest integration with natural environment. The projection of massive fluid geometric escapements — the mechanics of energy transfer rendered as animated geometry — onto the natural monolithic rock formations of the venue merged the digital ISO50 vocabulary with the physical world in a way that no studio production could replicate. The Red Rocks footage demonstrates the aspirational endpoint of the live visual strategy: the ISO50 design universe literally projected onto the geological scale.
“Dive” — Dance Film (2017)
Director: Charlie Stellar Choreographer: Haley Wilson Duration: 5:14 Festival Selection: San Francisco Dance Film Festival
An officially licensed third-party production used the “Dive” audio to create a conceptual dance film directed by Charlie Stellar and choreographed by Haley Wilson. Selected for the San Francisco Dance Film Festival, the film represents a category of production that sits adjacent to the formal music video catalog — it uses Tycho music as its soundtrack and received official recognition through formal licensing, but it exists within a different artistic tradition entirely. Its inclusion here reflects the breadth of visual work that the music has attracted and authorized across the catalog’s history.
Boiler Room San Francisco Live Set
Duration: 1:12:17 Views: 530,000+
The Boiler Room San Francisco live set, running over seventy minutes, accumulated more than 530,000 views and functions as one of the most comprehensive single documents of the Tycho live production during this era. The Boiler Room format — intimate venue, documentary camera approach, no stage barrier between audience and performer — produced a visual document with a different register than the carefully produced live session formats. The rawness of the Boiler Room context, the visibility of the physical production mechanics, and the density of the full set translated the live experience more directly than any produced concert film.
2019–2022: Weather, Simulcast, and the Human Face
“Pink & Blue” — Official Music Video (2019)
Director: Chloe Corner Creative Director: Scott Hansen Cast: Hannah Cottrell (Saint Sinner) Production: Mom+Pop Music / Ninja Tune
“Pink & Blue” marked the most structurally significant transition in the visual catalog: the introduction of a human face and a human voice as the primary visual and sonic content. For the first time in the project’s history, the ISO50 aesthetic was asked to coexist with the specificity of a performer singing directly to camera in domestic environments — an entirely different visual proposition from the abstract, nameless figures in broad natural landscapes that had defined the previous era.
Director Chloe Corner, working under Hansen’s Creative Director designation, built the video around Hannah Cottrell (Saint Sinner) in the intimate mundane spaces of a house and outdoors — lounging in rooms, jogging through ordinary streets. The color palette shifted toward soft pastels, literally invoking the pink and blue of the song’s title to represent the fluidity that the lyrics address. The aesthetic decision to ground the cosmic synths in domestic reality — bedrooms rather than redwood forests, pedestrian streets rather than coastal headlands — read by some as a departure from the project’s established visual territory and by others as a demonstration that the ISO50 color philosophy was more versatile than its landscape applications had suggested.
Critical reception noted the “dramatic uplift” provided by the introduction of the human face and the “endearing touch of the mundane,” arguing that the Weather era visual language proved the ISO50 aesthetic could successfully adapt to deeply personal, human-centered storytelling without losing its formal identity. The “Pink & Blue” video received coverage from Consequence of Sound, mxdwn Music, and Northern Transmissions, among others, with most coverage emphasizing the watershed nature of the vocal and visual pivot.
“Japan” — Official Music Video (2019)
Director: Jamie-James Medina Executive Producer: Dan Kent Producer: Yoshikazu Takano Director of Photography: Hyogo Mitsuoka Editor: Spencer Campbell Cast: Annie the Clumsy, Baolin (Motorbike Driver), Naoki Takano (Doctor) Location: Japantown, San Francisco, California Production: Mom+Pop Music / Ninja Tune Press: Premiered as Zane Lowe’s World Record on Apple Music Beats 1
The “Japan” video brought several collaborators who would become central to the Infinite Health era into the Tycho visual production for the first time. Jamie-James Medina, Hyogo Mitsuoka, Spencer Campbell, and Yoshikazu Takano, whose contributions would reach their largest scale with the Tokyo-shot “Infinite Health” title track in 2024, began their working relationship with the project here — a relationship that would develop across five years before reaching its fullest expression.
Shot in San Francisco’s Japantown rather than Japan itself, the video employed an aggressive use of wave warp visual effects that pushed the footage into distorted, hallucinatory territory. The visual distortion mirrored the song’s sonic architecture, which heavily utilized the electronic instruments Hansen had favored in the late 1990s — equipment whose specific character was the latent subject of the track’s title and thematic frame. Cottrell has noted that the lyrical content was written entirely from the title Hansen provided, connecting the sound of the instruments to the idea of Japan without having visited. The visual treatment extended this conceptual indirection, finding Japan in Japantown, finding the electronic past in present-day wave distortion.
Making of Weather — Documentary EPK (December 2019)
Director/DP/Editor: Scott Hansen Duration: BTS short Distribution: Official EPK channel
Hansen directed, filmed, and edited a behind-the-scenes documentary short detailing the studio sessions with Saint Sinner for the Weather album. The piece provided unprecedented, intimate insight into the recording process — the most complete document of Hansen’s studio methodology ever released to that point — and served as a critical piece of the electronic press kit for the album cycle. It also demonstrated Hansen’s capability as a director working in documentary mode, a capacity he would deploy again in other EPK-oriented formats during later cycles.
“No Stress” — Official Music Video (2020)
Director: Chloe Corner Creative Director: Scott Hansen Cast: Hannah Cottrell (Saint Sinner) Production: Mom+Pop Music / Ninja Tune
Corner returned to direct “No Stress,” continuing the collaborative dynamic that had produced “Pink & Blue” and maintaining visual continuity across the Weather campaign. The production carried forward the domestic, human-centered aesthetic of the era.
“Weather” — Official Visual (2020)
Production: Mom+Pop Music / Ninja Tune
The album title track received its own visual treatment as part of the Weather campaign, extending the visual documentation of the vocal-led era.
“Run Away” — Official Music Video (2020; featuring rum.gold)
Production: Mom+Pop Music / Ninja Tune Context: Remote production; San Francisco (Hansen) / Brooklyn (rum.gold)
Released during the 2020 global pandemic, “Run Away” featuring rum.gold was produced under conditions that permanently shaped its visual aesthetic. Hansen, based in San Francisco, and rum.gold, based in Brooklyn, were unable to meet in person during the production of either the track or the video. The resulting visual reflects this enforced distance: isolated framing, a quality of physical separation embedded in the compositional choices. Rum.gold noted that the lyrics were written from the perspective of a specific, deliberately selfish character — a thematic element that the video’s apologetic and reflective pacing translated into visual terms. The production marked the first time Tycho featured a male vocalist, continuing the expansion of the project’s sonic and visual range that had begun with Weather.
“Only Love” — Visual Assets (2021; featuring Benjamin Gibbard)
Still Photography: Andrew Paynter Mixed by: Count
The Benjamin Gibbard collaboration (“Only Love”) was accompanied by visual assets — visualizers and promotional photography — that maintained the project’s minimalist standards without producing a full narrative music video. The collaboration’s conceptual grounding in Naomi Klein’s environmental writing on preserving nature through love rather than anger gave the visual materials a specific philosophical frame, though the translation into moving image remained at the visualizer level. Andrew Paynter’s stark, high-contrast photography served as the primary visual anchor for the release.
2023–2026: Infinite Health and the International Expansion
“Time To Run” — Official Music Video (2023)
Director/DP: Patrick Elmore Producers: Wiley Hopkins, Carla Mardesich 1st AC: Charlie Knott Colorist: Zack Chalmers Cast: Cashton Tate Rehklau (lead), plus Aidan Leclaire, Joshua Chiosi, Grant Gobell, Eddie Shamus Album Shen, Dana Dolvin, Beau Bown, Grizzly Grimes Location: Undisclosed woodlands Press: KEXP Song of the Day
The Infinite Health campaign opened with a music video that was the most explicitly autobiographical production in the catalog. The concept, derived directly from Hansen’s early experiences as a competitive cross-country runner, used the sport’s specific psychological texture as its narrative and visual material. Hansen has described cross-country racing as “a very solitary pursuit” — once the race begins, the runner disappears into the woods where it is “just you against the other runners, carrying all the expectations of the outside world.” The “intense pressure and overwhelming physical stress” of that moment creates an impulse, in his telling, to keep running and never look back.
Patrick Elmore’s cinematography rendered the dense woodland trail as a claustrophobic and infinite space simultaneously — the trees pressing close enough to eliminate horizon, the path narrow enough that the runner exists in a bubble of immediate experience with no distance to look toward. Naturalistic lighting, relentless tracking shots, and Zack Chalmers’ earthy muted color grade kept the visual language grounded in physical reality rather than stylized abstraction. This was not the infrared Northern California of “See” or the ISO50-saturated coastline of “Ascension” — it was something closer to documentary, the body’s experience of extreme physical effort captured with the minimum intervention that allows that experience to be legible.
“Time To Run” was selected as KEXP’s Song of the Day, extending the broadcast relationship that had been a consistent thread through the project’s promotional history.
“Phantom” — Official Music Video (2024)
Director/Editor: Scott Hansen Animations: Ricardo B. Ponce (Pixel Flux, @pixel.flux) Duration: 4:44 Views: ~167,000–168,000 Press: BrooklynVegan, Electronic Groove, Bizzarre
“Phantom” was the lead single and primary visual centerpiece of the Infinite Health campaign, and Hansen took direct control of every aspect of its production — directing, editing, and collaborating closely with Pixel Flux on the bespoke 3D animations that constitute the video’s visual language.
Ricardo B. Ponce, operating as Pixel Flux, produced animations that Hansen has described as a bridge between two eras of the project: the 2D geometric graphic work of the 2002 Science of Patterns visualizers and the fully rendered contemporary motion design of the current moment. The digital environments the camera moves through feel like the interior of a system — abstract spaces built from the same geometric vocabulary as the ISO50 design practice but given depth, light, and motion. The neon-lit, 80s-influenced aesthetic — what press coverage characterized as “neon noir” and connected to Italo Disco visual references — contrasts deliberately with the existential weight of the content, which Hansen conceived as a visual meditation on mortality. The “phantom” of the title is both the visual subject of the animation — a shifting, moving intelligence navigating spaces of uncertain definition — and a metaphorical stand-in for the presence of death as a constant, unacknowledged companion to the experience of being alive.
The BrooklynVegan premiere described the video as a stark pivot into a new aesthetic territory while maintaining the catalog’s internal visual logic. The Pixel Flux animations drew specific attention for their technical quality and for the way they reconciled the project’s origin in 2D graphic design with the three-dimensional spatial language of contemporary motion design — a genuine synthesis rather than simply a stylistic update.
“Green” — Official Music Video (2024)
Director: Charles Bergquist Views: ~170,000
Bergquist’s return to the Tycho visual catalog for “Green” produced one of the most thematically grounded productions in the Infinite Health era. The video is an elegy to Hansen’s childhood — specifically to the experience of rafting down the American River in California on a hot summer day, a memory that carries the specific quality of adolescent freedom and physical joy that the track’s warmth invokes. Where “Phantom” confronts mortality, “Green” looks backward to the origins of a life rather than forward to its ending.
The pairing of “Phantom” and “Green” within the same album campaign constitutes the album’s philosophical argument in visual terms: the two videos function as complementary visual statements, the existential weight of one balanced by the nostalgic warmth of the other. Bergquist’s return to the natural world and the physical limits of the human body, after the digital abstraction of Pixel Flux’s work on “Phantom,” re-anchored the campaign in the sunlit, organic aesthetic that had defined the earliest visual grammar.
“Devices” — Official Visualizer (2024)
Views: ~62,000–93,000
The “Devices” visualizer accompanied a track that Hansen has described as a reflection on his late-1990s move to downtown Sacramento and his discovery of trance-centric electronic music in that period — and more broadly as a meditation on the struggle to stay connected to humanity amid technological distraction. The visualizer maintains the minimalist, geometry-driven aesthetic of the era’s visual campaign while operating at a deliberately quieter register than the full-scale productions for “Phantom” and the title track.
“Infinite Health” — Official Music Video (August 2024)
Director: Jamie-James Medina Executive Producer: Dan Kent Producer: Yoshikazu Takano Associate Producer: Mari Asada Director of Photography: Hyogo Mitsuoka 1st AC: Kite Muranaka 2nd AC: Kanoko Machii Gaffer: Buchi Lighting Assistants: Abe Ryosuke, Seiyo Nakahara, Sayo Bapst 1st AD: Goro Ushijima Supervisor: Anna Braind Hashimoto Production Managers: Terumasa Naraki, Keisuke Sugiyama Production Design: Yudai Sunagawa (with Yuka Arai) Wardrobe Styling: Shinichi Mita (with Chiharu Hata, Naoto Sekine, Hiroki Nasuno, Rinko Iwao) Hair & Makeup: Jun Matsumoto Cast: Annie the Clumsy, Baolin (Motorbike Driver), Naoki Takano (Doctor) Editor: Spencer Campbell (Final Cut editorial company) Assistant Editor: Jackie Tullie EP Editorial: Sarah Roebuck VFX Artists: Takashi Tiba, Yousuke Asada CG Compositor: Hisatoyo Taguchi 3DCG Artist: Shinichi Endo Colorist: Matt Osborne (Company3) Color Producer: Shannen Troup Audio Post: Machine NY Local Production: Groundriddim, Video Connection Equipment: CRANK, ARC・SYSTEM Locations: Tokyo and Saitama, Japan Press: Staged Haze, Electronic Groove, Wildfire Music
The title track video for “Infinite Health” represents the absolute zenith of production scale and logistical complexity in the two-decade catalog. Every dimension of the production — crew size, geographic scope, post-production infrastructure, VFX investment, the international spread of the professional talent involved — exceeded anything that had preceded it in the Tycho filmography.
The video was shot entirely on location across the dense urban infrastructure and sprawling suburban districts of Tokyo and Saitama, Japan. The crew structure was effectively equivalent to a mid-range commercial film production, with specialized departments — production design, wardrobe, hair and makeup, VFX, color, audio post — each staffed with professional talent at the top of their respective fields. Hyogo Mitsuoka’s cinematography navigated the specific visual challenges of urban Japanese environments: neon typography competing with natural light, extreme visual density contrasted with moments of open space, the hyper-modern alongside the historically stratified.
Matt Osborne’s color grade at Company3 — one of the most respected post-production facilities in the world — faced the challenge of unifying neon-saturated Japanese urban environments with the foundational ISO50 palette. The solution maintained the visual identity of the project not by suppressing the Tokyo environment’s chromatic intensity but by finding within that intensity the same warm-gold-and-shadow register that the ISO50 vocabulary had always inhabited. The VFX work by Takashi Tiba, Yousuke Asada, Hisatoyo Taguchi, and Shinichi Endo extended the live-action footage into spaces that could not be captured practically.
The “Japan” video in 2019, shot in San Francisco’s Japantown with many of the same key collaborators — Medina, Mitsuoka, Campbell, Takano — functions in retrospect as the first chapter of a relationship that produced the “Infinite Health” title track as its culmination five years later. The continuity of the creative team across those five years and those two productions reflects the pattern of deep, repeated collaboration that characterizes the most successful Tycho visual partnerships.
“Outer Sunset” — Visualizer (2024–2025)
Duration: 4:11 Views: ~616,000
The “Outer Sunset” visualizer stands out within the Infinite Health visual campaign for its unexpectedly high view count — over 616,000 views, placing it among the most-viewed individual items in the catalog. The title references San Francisco’s Outer Sunset neighborhood, a district with a particular quality of light and a specific demographic and cultural texture that resonates within the project’s Bay Area identity. The visualizer’s performance metrics suggest that the discovery mechanics of YouTube and the streaming platforms were particularly favorable to this specific combination of audio and static imagery — a reminder that the platform’s recommendation systems are themselves a form of visual distribution that operates independently of any produced video content.
“Boundary Rider” — Visualizer (Late 2025; featuring Paul Banks)
Duration: 3:45 Views: ~118,000 (first six months)
The “Boundary Rider” visualizer, featuring Paul Banks of Interpol, generated approximately 118,000 views in its first six months following release — a strong initial performance reflecting both the quality of the collaboration and the continued audience engagement with the Infinite Health cycle. The Banks collaboration represents the Infinite Health era’s most prominent guest-artist pairing, extending the album’s sonic range through the addition of a vocalist whose artistic profile brought crossover attention from the broader alternative sphere.
“Forge” — Visualizer (Early 2026)
Duration: 3:49 Views: ~94,000–95,000 (within one month of release)
Released via Ninja Tune in early 2026, the “Forge” visualizer accumulated nearly 95,000 views within a single month — a figure that reflects the sustained active audience the Infinite Health campaign had maintained across more than two years of releases. The post-album visualizer strategy, extending the campaign well beyond the initial album release date, is a characteristic feature of the Ninja Tune-era marketing approach: individual tracks released with accompanying visual content on a rolling basis, keeping the project active on streaming platforms and YouTube discovery systems between touring cycles.
Live Performance Videos and Broadcast Sessions
The live performance document has functioned throughout the catalog as something more than promotional supplementary material. For a project that began as a solo studio practice and evolved into a full live band with an extensive touring infrastructure, the live video functions as the primary evidence that the music exists in time and space as well as on record — that it is being made by people who can make mistakes, who exist inside the same physical world as the listener.
Salt Shed Chicago Sessions (2024)
Director: Kyle Jetter Camera: Chris Owsiany, Alec Basse Released: “PBS” (4:42, 13K views), “A Walk” (5:17, 18K views), “L” (4:21, 15K views), “Horizon” (4:18, 16K views), “Weather” (4:39, 11K views), “Devices” (5:17, 35K views) Live Visuals Document: “Infinite Health (feat. Cautious Clay) [Live Visuals]” (4:29, 24K views)
The Salt Shed session series represents the most complete and polished suite of live performance documents in the Tycho catalog. Multi-camera, high-definition captures of the Chicago performances provide visual documentation of both the music and the live visual production — the synchronized LED walls, the scale of the stage projection systems, the integration of the ISO50 visual vocabulary into a live performance context at a level of technical sophistication that was simply not available to the project in its earlier touring phases.
The “Devices” cut from this session, at 35K views, substantially outperformed the other Salt Shed releases, suggesting that that particular track’s live rendering made a specific impression that the studio version’s more introspective register did not.
KEXP Sessions
“L” Studio Upload: ~1.3 million views “Awake” KEXP Performance: ~355,000 views “L” Standalone KEXP: ~139,000 views “A Walk” KCRW Live: Various documents
The KEXP and KCRW broadcast session archive constitutes one of the most strategically valuable components of the Tycho visual catalog. The KEXP upload of the studio track “L” — which is not a video but an audio upload with a static image — achieved 1.3 million views through the platform’s recommendation and search mechanics alone, making it the largest single view-count item in the catalog. This counterintuitive result — a non-video outperforming most produced video content — is one of the most important data points in understanding how Tycho’s catalog performs in the streaming and algorithmic discovery environment.
Tycho Friendship Hour (Twitch/YouTube Archive)
Episode 01: Rory O’Connor (Nitemoves); 8.4K views Episode 02: Rob Garza (Thievery Corporation); 4.2K views Episode 09: Nitemoves (return); 5.3K views
The Tycho Friendship Hour, broadcast on Twitch and archived on YouTube, represents Hansen’s deployment of the long-form unscripted video format as a parasocial infrastructure tool. Hour-long conversations with collaborators — live drummer Rory O’Connor, Rob Garza of Thievery Corporation — function less as promotional content than as community-building documents, giving the core audience access to the internal relationships and working processes of the project in a format that the produced music videos cannot provide.
Studio and Technical EPK Material
“LUNA Minimoog Office Hours”: Duration 1:15:53; 8.6K views 2025 Studio Short: Duration 2:53; 4.3K views (Infinite Health studio documentation)
Technical studio documentation — specifically the LUNA Minimoog session and the 2025 studio short — functions as targeted EPK content for the segment of the audience most invested in the production methodology and gear selection behind the recordings. The Minimoog session, at over seventy-five minutes, is the most complete single document of the studio process available within the official catalog.
Hansen’s Creative Direction: Brief-Giver, Collaborator, and Director
The question of how directly Scott Hansen controls the visual output has a more varied answer than the project’s aesthetic consistency might suggest. The consistency itself is the most important fact: across radically different directors, production companies, budget levels, and eras, the visual language remains so coherent that an outsider encountering any two productions from different decades would immediately recognize them as belonging to the same universe. This consistency is not achieved through constant direct oversight — it is achieved through a design practice so thoroughly developed in its static form that any director who has genuinely engaged with the ISO50 body of work understands the parameters before a camera rolls.
Nevertheless, Hansen’s direct involvement has varied significantly:
He has directed and edited videos himself (“Phantom,” Weather documentary EPK, “Glider” live visuals). He has taken formal Creative Director credits, appearing on set and in the production hierarchy as an active participant in decisions (“Pink & Blue,” “No Stress”). He has served as producer, present in the financial and logistical structure of the production without necessarily being on the shooting floor. He has, in other cases, collaborated at the brief-giving stage and trusted the selected director to operate within the established visual universe.
The selection of directors has itself been a curatorial act. Charles Bergquist was embedded in the ISO50 aesthetic ecosystem before being credited on any Tycho production. GMUNK came to “See” with a visual philosophy — the intersection of perceptual experience and optical technology, practical effects over digital post-production — that was already aligned with what Hansen required. Neil Krug’s vintage-washed cinematography was a known quantity before “Horizon.” Patrick Elmore’s naturalistic documentary sensibility was the right instrument for the autobiographical specificity of “Time To Run.” In each case, the director selection is itself a creative decision that shapes outcome more than any subsequent directorial note could.
The Relationship Between Video and Album Artwork
The visual continuity between album covers and music videos is not coincidental — it is architectural. Because Hansen designs the album covers himself, and because the visual system he develops for each album era extends across every medium in which that era is expressed, the color palette, geometric vocabulary, and symbolic hierarchy of an album cover are the blueprint for the visual campaign’s moving-image components.
The Dive era’s deep blues and saturated coastal warmth appear in “Ascension.” The Awake era’s trapezoid motif and lighter geometric vocabulary appear in the “Montana” visualizer and in the physical prop design of “See.” The Epoch era’s shift from sun to moon, from warmth to darkness, from gold to red and black, shapes the aesthetic of “Horizon” and “Glider.” The Weather era’s shift toward pastel domesticity dictates the visual strategy of “Pink & Blue.” The Infinite Health era’s synthesis of the catalog’s full history — the return to instrumental music, the combination of autobiographical specificity with existential scale — generates the visual range from “Time To Run“‘s naturalistic woodland to “Phantom“‘s neon-noir digital abstraction to “Infinite Health“‘s urban Japanese cinematic ambition.
The video-to-artwork pipeline flows both ways. In some cases the album artwork codifies the visual vocabulary that the videos then animate. In others the live visual systems developed for touring — the VDMX-5 platform, the MIDI-triggered parametric projection systems — generate geometric motion that retroactively enriches the static artwork’s implied kinetics. The two media are in continuous dialogue, each informing the other across the span of a career.
Tycho’s Video Strategy in the Streaming Era
The Tycho video strategy in the streaming era reflects a broader understanding of how attention moves across platforms in the algorithmic discovery environment. The catalog’s most-viewed items — the “L” studio audio upload (1.3M), the “Montana” visualizer (1.7M), the KEXP performance of “Awake” (355K), the “Outer Sunset” visualizer (616K), “The Science of Patterns” 2002 visualizer (2.4M) — do not cluster at the moments of heaviest promotional investment. They are distributed across the catalog based on what the recommendation systems have surfaced and sustained over years of autonomous algorithmic circulation.
This pattern suggests that the visual strategy that matters most for long-term catalog performance is not the single flagship production — though “See” remains the most critically acclaimed production in the catalog and GMUNK’s involvement brought the project sustained press coverage from outlets that would not otherwise have covered it — but the consistent availability of quality visual material at every point in the catalog, across every format and duration. The 36-minute “Science of Patterns” visualizer serving 2.4 million people who needed a visual space to inhabit while listening to the music in its most elementary form is, in streaming-era terms, as valuable as the Webby Award-winning “See.”
The post-album visualizer strategy of the Ninja Tune era — releasing “Boundary Rider,” “Forge,” “Outer Sunset,” and “Devices” with individual visual content months after the album’s release — extends the campaign’s YouTube and streaming footprint through a sustained drip of discovery-ready content rather than a single release-week burst. Each new visualizer is another entry point into the catalog for an algorithm-delivered new listener.
The peer comparison is instructive. Electronic artists who rely heavily on single-flagship-video marketing — producing one major production per album cycle and allowing it to carry the entire visual campaign — tend to produce more visible individual achievements at the cost of catalog breadth. The Tycho approach, which treats visualizers, live performance documents, broadcast sessions, studio tours, and narrative videos as elements of a single continuous visual output rather than as a hierarchy with the “real” music video at the top, generates a more distributed presence across the platform ecosystem. It also means that the gap between the most expensive production (the Tokyo “Infinite Health” shoot) and the least expensive (the static audio upload that became a 1.3-million-view phenomenon) is not a hierarchy of value but a range of tools serving different discovery contexts.
The “A Walk” Algorithm Phenomenon
A specific observation belongs in any complete account of the catalog’s digital performance: the algorithmic life of “A Walk” on YouTube and streaming platforms represents a phenomenon that operates almost entirely independently of any produced visual content. The track’s audio uploads — variously attached to static images, live performance footage, or simple visualizers — have collectively generated view and stream counts in the tens of millions. It functions less as a music video subject and more as an algorithm-delivered ambient soundtrack: a track that YouTube’s recommendation system has identified as the correct next step after dozens of adjacent-genre entries, that appears in countless “study music” and “focus” playlists, that has been discovered by listeners who were looking for something else and found this instead.
The “A Walk” algorithmic phenomenon is the clearest demonstration in the catalog of the gap between what a traditional music video strategy is designed to achieve — promotional visibility in the initial release window — and what actually drives long-term catalog discovery in the streaming era. No amount of production investment in a music video would have produced the results that the recommendation system has organically generated for “A Walk” simply by correctly modeling listener behavior. The most expensive video in the catalog (“Infinite Health”) and the most algorithmically successful audio upload (“A Walk”) are equally important to the project’s streaming-era footprint, for entirely different reasons.
Technical Legacy: The Analog Philosophy in Motion
The technical decisions made across the catalog form a coherent philosophy rather than a series of independent choices. The de-coated Zeiss lenses on the “See” RED Epic. Bergquist’s 1970s film stock color grading on “Ascension.” Zack Chalmers’ earthy muted naturalism for “Time To Run.” Matt Osborne’s synthesis of neon and warmth for “Infinite Health.” Each colorist and cinematographer worked within the same foundational directive: the visual result should feel like it was produced by analog means even when the technology is digital. The gap between the tool and the experience is the point.
The practical-effects preference — steel wool combustion, laser-cut acrylic refraction, chemical reactions, custom LED circuitry in wooden props — serves the same philosophical function as the preference for analog synthesizers in the audio production. Both choices accept constraint and unpredictability in exchange for a quality of physical reality that purely digital generation cannot reproduce. The infrared cameras of “See” do not fake an invisible spectrum; they actually record one. The burning steel wool in the chrome tubes is actually burning. The LED circuitry in the geometric wooden tablets is actually illuminating. The physical reality of the production choice creates a visual result with a specific quality of truth that CGI substitution cannot replicate.
This is the technical legacy of the Tycho visual catalog: a body of work in which the method of production is not separable from the aesthetic result, because the method was chosen precisely to produce that result, and because the same philosophical commitment that shaped the audio production shaped every camera choice, lens decision, and post-production approach.
Complete Catalog Summary Table
| Title | Type | Year | Director | Views (Approx.) | Era |
|---|---|---|---|---|---|
| The Science of Patterns (Visualizer) | Visualizer | 2002 (re-uploaded) | Scott Hansen | 2.4M+ | Science of Patterns EP |
| Dictaphone’s Lament (Visualizer) | Visualizer | 2005 | Scott Hansen | ~389K | Sunrise Projector/Past is Prologue |
| Ascension (Live Visuals) | Live Visual/MV | 2012 | Charles Bergquist | ~995K | Dive |
| A Walk (KCRW Live) | Live Performance | 2012–13 | Various | Multiple | Dive |
| A Walk (KEXP) | Live Performance | 2013 | Luke Knecht | Included in ~30M+ audio | Dive |
| Awake (KCRW Live) | Broadcast Session | 2013 | — | ~176K | Dive/Awake |
| Montana (KCRW) | Broadcast Session | 2013 | — | ~144K | Awake |
| See | Music Video | 2014 | GMUNK | ~1.4M (Perf. Cut) | Awake |
| Montana | Visualizer | 2014 | Charles Bergquist | ~1.7M | Awake |
| L (Berlin Live) | Live Performance | 2014 | Juan & Julian/Jose Javie | — | Awake |
| L (KEXP Studio Upload) | Audio/Visual | 2014 | — | ~1.3M | Awake |
| L (KEXP Performance) | Broadcast Session | 2014 | Luke Knecht | ~139K | Awake |
| Awake (KEXP Performance) | Broadcast Session | 2014 | Luke Knecht | ~355K | Awake |
| Epoch (Title Track Upload) | Audio/Visualizer | 2016 | — | ~571K | Epoch |
| Division (Red Rocks Live) | Live Performance | 2016 | — | ~118K | Epoch |
| Horizon (Official Visualizer) | Visualizer | 2017 | Neil Krug | ~746K | Epoch |
| Glider (Live Visuals/Moscow) | Live Visual | 2017 | Scott Hansen / GMUNK | — | Epoch |
| Dive (Dance Film) | Licensed Dance Film | 2017 | Charlie Stellar | — | Dive (audio) |
| Boiler Room SF Live Set | Live Set | 2017 | — | 530K+ | Epoch |
| Making of Weather (Doc EPK) | Documentary | Dec 2019 | Scott Hansen | — | Weather |
| Pink & Blue | Music Video | 2019 | Chloe Corner | — | Weather |
| Japan | Music Video | 2019 | Jamie-James Medina | — | Weather |
| No Stress | Music Video | 2020 | Chloe Corner | — | Weather |
| Weather (Title Track) | Visual | 2020 | — | — | Weather |
| Run Away (feat. rum.gold) | Music Video | 2020 | — | — | Simulcast |
| Only Love (feat. B. Gibbard) | Visual Assets | 2021 | — | — | Standalone |
| Time To Run | Music Video | 2023 | Patrick Elmore | — | Infinite Health |
| Phantom | Music Video | 2024 | Scott Hansen/Pixel Flux | ~167K | Infinite Health |
| Green | Music Video | 2024 | Charles Bergquist | ~170K | Infinite Health |
| Devices (Official Visualizer) | Visualizer | 2024 | — | ~62K–93K | Infinite Health |
| Outer Sunset (Visualizer) | Visualizer | 2024 | — | ~616K | Infinite Health |
| Infinite Health (Title Track) | Music Video | Aug 2024 | Jamie-James Medina | — | Infinite Health |
| Infinite Health (Live Visuals, Salt Shed) | Live Visual | 2024 | Kyle Jetter | 24K | Infinite Health |
| PBS (Salt Shed Live) | Live Performance | 2024 | Kyle Jetter | 13K | Infinite Health |
| A Walk (Salt Shed Live) | Live Performance | 2024 | Kyle Jetter | 18K | Infinite Health |
| L (Salt Shed Live) | Live Performance | 2024 | Kyle Jetter | 15K | Infinite Health |
| Horizon (Salt Shed Live) | Live Performance | 2024 | Kyle Jetter | 16K | Infinite Health |
| Weather (Salt Shed Live) | Live Performance | 2024 | Kyle Jetter | 11K | Infinite Health |
| Devices (Salt Shed Live) | Live Performance | 2024 | Kyle Jetter | 35K | Infinite Health |
| Boundary Rider (Visualizer, feat. Paul Banks) | Visualizer | Late 2025 | — | ~118K | Infinite Health |
| Forge (Visualizer) | Visualizer | Early 2026 | — | ~94K | Ninja Tune era |
Conclusion: A Unified Visual Universe Across Two Decades
The arc from the 2002 “Science of Patterns” visualizer to the 2026 “Forge” release traces more than the normal evolution of a working artist’s resources and ambitions. It traces the translation of a single, rigorously defined visual philosophy from the medium where it originated — graphic design, static images, the controlled geometry of the ISO50 practice — into every other visual medium that technology and opportunity made available.
The sun disc that appeared in the 2002 visualizer appears, transformed, in the colorist’s palette decisions for the 2014 “See” production, where Joe Picard’s de-coated lenses created organic flaring that approximated the ISO50 sun-disc motif in real Northern California light. It appears in the amber warmth that Matt Osborne imported into the neon-saturated streets of Tokyo for the “Infinite Health” color grade. It appears in Bergquist’s slow-motion coastal cinematography, in the wave-warp distortions of the “Japan” video, in the burning steel wool combustion of “See“‘s practical effects. The symbol is not repeated — it is metabolized into each new visual context, becoming the color of the light rather than a shape placed within it.
What the complete filmography reveals, across its full span, is that the consistency of the Tycho visual universe is not the consistency of a house style imposed by a single hand. It is the consistency of a design philosophy that has proven robust enough to survive translation into every visual format, every budget level, every directorial sensibility it has encountered — and to shape each of those contexts rather than being shaped by them. That is the more remarkable achievement.
All view counts are approximate figures drawn from available data through early 2026 and may have changed. Production credits reflect information available from official sources, director portfolios, and published press materials.